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Quick slots: The game has designed a quick slot feature, which allows users to equip consumables to a key so that they may be used in the heat of the moment during battle. The default key for using a quick slot item is Q, however, first you must equip an item to the quick slot menu in order to be able to use it during battle.


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Move the expanded quick slot bar by clicking and dragging the area around the quick slot items. Themed to match ability bar. Turn on/off the expanded quick slot bar display (hotkeys will continue to work). Turn on/off auto-hide feature when in UI mode. Turn on/off auto-hide feature when in combat.


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I have all these potions, but I've been for the most part unable to use them in combat.
I'll usually have a magicka potion in the active Q slot casterbut then if I find myself needing a healing potion.
Is there a way to map a key stroke that could cycle through the items you've quick-slotted until the one you want shows up as the active item?
If not I hope someone makes a mod for this post-haste.
I did my duty as a beta tester for almost a year I put in multiple requests to add simple hotkeys for each slot.
Thanks for your feedback to ZoS on this issue, Ziz.
You did your duty well!
THere is no logical reason for this, including the hot key ability.
If they wanted to prevent macros from executing when it sees your health at a certain level, or stam or magika.
However, I can tell you that there are mixed potions as you gain levels.
It may just be that they specifically created it in such a way that you'd have a disadvantage trying to swap between effects in the middle of a fight.
IMO, a good compromise solution would be to have two quickslots so that you could get some versatility from potions, but not get too crazy with it.
You can't spam them no matter how fast you can switch.
It's just bad UI.
Saw this a few days ago and thought it was a worthy idea.
Definitely the answer you're looking for though.
However, I believe it associates each slot on the potion wheel with a key of your choice.
By pressing the key, the potion becomes active.
You will still have to hit Q or whatever key you bind to greyming quick slot bar teso the pot.
Probably would be easier to download it then use it to install the addon.
It would be great if it works, but I have not seen the method he is using SetCurrentQuickslot in the latest API doc.
That may not be relevant, as there are quite a few undocumented features.
Just give me an option to keymap each slot.
I loathe the radial menu for use in combat.
I'm sure it would work fine on my One but for my PC it has been nothing but frustration for me and was unable to reliably use any sort of healing potion during combat because of this.
I really hope there will be a way to set a hotkey for just drinking a healing potion.
Part of it is because I HAVE to use it.
Why can't I just right click and use from inventory!?!?!?!
Why cant I have a quick menu like Skyrim????
Why can't I have more than one item available???
This one, in my mind, is clearly designed with consoles, not mice, in mind.
I can't stand it.
Only thing in this came I give a complete F.
The last thing Quick is is Quick.
That's disappointing to say the least.
Seems it was well founded.
Oh, you just found a "Sip of Health lvl 2"?
Or you ran out of the currently slotted magic potion?
Time to switch it up again!
Since you're constantly picking up new versions and running out of older versions, I'd have like 3 different versions of the same thing on my radial menu.
That way if I ran out of one version, I wouldn't have to go digging into inventory to replace it in the middle of combat.
May not be an issue at lvl 50 though.
Also, I think this is really going to hurt the Alchemy market.
They say they want you to look at the action, not the UI.
Well the Quickslot menu forces you to completely leave the action to choose a new item!
Even if you had a key to cycle through Quickslot items which I intuitively thought would be there, and was bewildered when I couldn't find it you would still need to move your eyes to your hotbar to check you had the right item.
To keep consistent with the vision they have stated for ESO, they really need to allow us to bind at least a few keys for the Quickslot items.
Not sure about the best solution for consoles, but it's clear the radial menu will greyming quick slot bar teso much easier for them to use.
But for keyboards it's utterly ridiculous.
The UI's strength is how unobtrusive it is, by bringing up a huge radial to pick potions, they're destroying that.
It's fine for fishing, when you're out of combat, selecting a bait at your leisure, but it totally clashes with the fast pace of combat and the stated emphasis on minimal UI enhancing immersion.
In the two big betas, I barely used quickslot, but you're expressing exactly why I didn't.
I always figured I was doing something wrong, that there was a trick to them that I was missing - but I'm not so sure.
I just think it's bad design.
What I'd love the most is to be able to bind each quickslot to its own key.
I use an MMO mouse, so all my attack hotbar keys are bound to numpad numbers and then to the mouse, which frees up 1-5 and R - so I'd love to be able to put my potions on there instead and just hit the key I need whenever.
What are you sporting and what do you recommend?
I looked at reviews and comparison videos for Razor Naga and Logitech G600, but it seems like overkill for this game, since there are really only about 6-7 keys I'd want to bind.
Then again, I don't own either, and Link never played an MMO with an MMO mouse.
Penny for your thoughts?
In the end I went with the G600 and I'm very happy with it.
Initially I was worried it would be too big.
My previous mouse was a teeny-tiny Logitech M505 so I thought the difference would be too great, but I very quickly got used to it.
It felt too big the first day or so, but now it feels just right.
I've had a couple of misclicks with the gshift button but nothing too worrying I have that bound to dodge in game.
Yes, it's probably overkill, but my thinking was that I'd rather have too many buttons than too few, and this won't be the only game I ever play with this mouse.
I also have GW2, TSW and SWTOR, and while the first 2 have limited skills like ESO, SWTOR certainly doesn't, and quite apart from that there are lots of other things I can bind, like my horse, opening my friends or guild window, the map, etc.
The G600 is no more expensive than any other good mouse out there, regardless of the number of buttons.
The Naga is a touch more expensive, but you can usually get a good deal here or there.
I got one on my G600, so I got it for £40, which I'm pleased with - I wouldn't have wanted to spend much more to be honest.
Go with your gut.
I spend absolutely ages reading reviews and debating whether or what to buy.
So in the end I just made the decision just click for source the one I kept telling myself I hoped came out top in all the reviews I was reading, rather than worrying about differences in other people's opinions.
You still have to switch them I think though but it looked much easier to use.
I'll be keeping my eye out for anything that crops up anyway, because it's awkward as hell right now.
Just a mouse with a lot of buttons that is marketed as an MMO mouse so they can charge more money for it?
Unfortunately they are very hard to find and I just burned through my last one.
One was killed when a Minecraft Creeper scared me so much I knocked over my mug of tea.
Here in NL I paid 50euros for the bloody things.
I'm now using the Logitech GS series??
Check the Logitech G400, greyming quick slot bar teso basically the same thing.
Or the G600 if you're looking at an MMO mouse.
It is pretty much the same.
I actually like the coating on that one better.
It feels a lot sturdier, plus there's a third click on the side of the mouse that functions as a modifier.
So I press that + 1 and it's as if I pressed "Shift+1" it's amazing.
A lot more functional and comfortable imo.
Both mice are great however, if anyone's looking for one.
My biggest issue with that mouse, is it's too small for my hand and too light for my taste.
And the lack of a 4 directional scroll wheel.
Despite that, it has served me well for years.
Looking at the G600, if it's the same size as the naga, the position of G7 and G8 would make them extremely hard to press from my standard hand position.
The G7 is resting pretty much under the knuckle on your middle finger, so very easy to push.
G8 not so much, but easy enough to press with your middle finger if you pull back from the scroll wheel.
The main G8 function is to switch the "modes" on the mouse, or what each button is bound to.
Which is super cool.
Got a lot easier when I gave up on the nostromo and set my naga on the NUM pad setting, so I could still use 1-5 or so on my keyboard.
It's no more expensive than any other decent mouse that has added buttons or a good dpi system, etc.
I got the Logitech G600 for about £40.
It's marketed as an MMO mouse because it generally has more buttons than most, making it ideal for those games where you might need to press an awful lot of different buttons as part of combat - which, generally, are MMOs.
ESO doesn't really necessitate read more those buttons, but it's still nice to have.
Of the 12 on the side I have 6 mapped to my attacks, the g-shift is for dodge, and depending on how things go I might bind the back 6 to other things like the horse, etc.
I only bought it right before the last beta weekend, and it took a day or two to get used to it, but by Sunday it felt quite natural.
I like it a lot.
I found it nearly identical to the radial potion menu on another game, Darkfall UW maybe, and it seemed easy enough to understand after I accidentally used a stamina when I wanted to use a health once.
After that first time I pretty much got it and appreciated that I only needed one key for an ass load of options that would normally fill up a whole other bar.
It was also easy enough after that one mistake to figure out how to pick a different slot to rest on the key.
I suppose I need to use it more and maybe I'd have a better chance to f it up and I'd understand, but I can't imagine putting all that stuff on separate keys.
My own experience was https://autoimg.ru/bar/gioco-slot-gratis-da-bar.html I found it cumbersome to change what potion I wanted to use whilst in combat, meaning that I felt I had to pick beforehand whether I'd be using a health, magicka or stamina potion - which isn't always easy to judge.
I tended to just stick with health, because I figured I could try to manage my resources but if my health drops I can die, so it seemed the most expedient of the 3.
In addition to that, I experienced some frustration when just hitting Q to use whichever I'd selected as the main quickslot item.
Sometimes it didn't trigger, so I'd find myself spamming the key until it did, which please click for source me https://autoimg.ru/bar/bachelor-party-games-to-play-at-the-bar.html of whatever I was doing and split my attention.
It was that part that left me wondering if I was doing something wrong, and over 4 beta weekends I never felt comfortable with it, with the idea that if I needed it in a pinch I'd have a potion at my fingertips.
So Greyming quick slot bar teso find it a lot easier to be able greyming quick slot bar teso bind at least just 1 type of health, 1 of stamina, and 1 of magicka to 3 keys so I can hit them when I need them, rather than fiddling around with the radial wheel in combat and having to take my attention away from the fight.
When I saw the radial menu, I assumed they actually changed to that as a "here ya go kid" kind of thing to allow a few more options.
I'd be fine either way though, as long as a static keybind is held to just one consumable key.
I'm mindful that they had to accommodate players using gamepads as well, and I don't begrudge them that design decision at all.
My only hope is that there will be addons that can mitigate some of the awkwardness or in-built solutions that ZOS eventually roll out.
That way they can keep the awful radial UI if they want for whatever reason but gives us a way to easily access every potion slot without having to enter that radial BS.
It is a horrible UI choice for PC gamers.
Hopefully the add-on mentioned earlier still works on launch.
It makes combat more strategic.
Practice on empty slots.
When you're ready, put your potions in adjacent slots to minimize the effort.
Also, look for multiple effects potions crafted by Alchemists.
Think of it as a challenge to your gaming skills.
Even better, though, is to eat something before combat for a better and more long lasting effect.
Multiple effect provisioning is a dynamite crafting profession.
This way when you hold down Q you don't have to read article to get to the corners which I found was the hardest part.
The radial menu starts out with the "cursor" at the currently selected item.
The last thing you want to do is actually look at the menu.
You have to know where everything is, and just go one to the left or right.
I just have yet to make any progress on this only started beta with the load testing sessions and was wondering if I was just missing something, some alternate approach to managing slots.
I'm far too used to playing the stand alone games and am not quick on the draw, so to speak.
I go here to get killed a lot while writing bug reports.
Hate it when that happened.
The selection that is in place is probably supposed to simulate reaching in a medicine pouch and pulling out the vial.
It shouldn't be instant.
It's common for this type of system on consoles.
I don't hate it, but it can be annoying.
I really only use magicka pots so it's not a huge deal to me.
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There are many sub categories with different emotes, but you can only slot 8 at a time. You can still use any gesture by going to the emotes menu, selecting the category and pressing the use button on the one you wish, but again only 8 can be quick-slotted. To quick slot an emote: Scroll to it and press the assign button.


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You greyming quick slot bar teso add more quickslot bars by clicking on the little + just left of your main quickslotbar.
There you can choose "extended quickslots", giving you three more quickslotbars.
Secondly, if you want to keybind the F1-F12 keys, you will need to go to your Preferences Press "escape", then select it.
In the lower left corner, you will find a tab called "Keybindings".
Press that and you will be able to set up all of your keybinds.
The menu has one choice called "Quickslots", go there and there you have it.
Just to bump this because on the server transfer my quickslots all reverted back to one, and was trying to remember how the heck I extended it again, lol.
Just to bump this because on the server transfer my quickslots all reverted back to one, and was trying to remember how the heck I extended it again, lol.
It's now done in the customized UI interface.
You can select a pre-made template or design your own.
BTW Since the layout is now stored local in an XML file, people are saving them online to download.
Do a google search and you'll find dozens of great user designed greyming quick slot bar teso />I modified one specifically for my G510 gamer keyboard.
The quickslots now resemble the G keys keypad.
The minimap is centralized in the middle of the screen click at this page greyming quick slot bar teso quickslots on either side and the target displays above that.
Everything is in now in my field of vision.
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It doesn't seem that you can do that with the base UI, but I've been messing around with addons since the default UI leaves a lot to be desired and have bound 5 of the quick slots to F1-F5 and have an addon to show them on a bar, however when I click Q to use it, if I hold it too long it can open up the radial menu and I'll accidentally switch my quick slot item.
If theres any addon that can allow me to bind those separately, or somewhere in the base game that I'm missing I'd greatly appreciate it!
Update: So I reinstalled it using Minion, and its working now, shows up as being up to date as well.
I think I installed it with Curse before I downloaded minion only to find all the curse addons were out of date and for some reason it wasn't detecting an update on minion.
For AUI, once you turn on the Quicklsot Bar in the Main Modules selection, then go to the settings just for that module, then choose how many quickslots you want, then you can irish bar casino las vegas them all using the Main Controls Menu for that addon.
So I already bound the first 5 quickslots as F1-F5 and if I tap Q it will use whichever one I selected from those quickslots, that part works fine.
The part that is still getting in the way is the old Circular Menu that is built into the game that pops up when you hold down Q, regardless of having bound them and having the quickslot action bar out via AUI holding Q still produces this menu that isn't helpful and interferes greyming quick slot bar teso I'm mid combat.
Mine does not open otherwise.
Okay re-checked, that is standard behavior.
If greyming quick slot bar teso hold it down, yes it will come up.
But if you press it quickly it greyming quick slot bar teso only use the loaded preset, unless it is still on cool-down of course.
Can you tap it quickly instead of holding it?
What are you doing in combat that you hold the Q key down for?
In terms of actual use, i do just tap it so greyming quick slot bar teso doesn't interfere with that part, its just me wanting to remove an unnecessary functionality that does get in the way from time to time.
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Its usually unintentional, and in the heat of battle i'll be trying to turn when the menu pops up and then i accidentally switch my quick slot thing to a blank slot based on the direction i'm turning. Its mainly just because I'm never going to use it, I don't want to use it, and it does get in the way, usually in the middle of a fight.


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Probably more useful, is that you can also set up hotkeys (from the Escape menu -> Controls) and press the hotkey to set that item as the current quick slot item and then use it (default: Q). If you have a macro keyboard or mouse, you may combine these two actions for a one click/press move. So you know the placement of slot 1-8 in the radial dial.


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I think I must be missing something about quickslots.
You can put several items in to the quickslot circle, but you can only ready one to be available.
In battle, there isn't time to go changing around.
So, basically, it seems you really only have one quickslot and all you would ever use is health, making every other potion, etc.
I must be missing something?
With practice, changing it manually becomes second instinct.
There are also addons to do key binds on other quick slots learn more here you wish to.
Spell power, weapon power and tripots are pretty much all you need in the late-game.
I am not seeing any way to do key bindings on greyming quick slot bar teso quick slots.
Still, so far as I see, you might as well only have 1 quickslot, with the others being useless in battle, because it takes too long to swap around.
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GREYMIND QUICK SLOT BAR クむックスロットのアむテムをキヌバむンドに蚭定できるらしい。 AUIの方に乗り換えたした。 Craft Research Timer 研究䞭の残り時間を教えおくれるりィンドりが衚瀺される。 たた、同䞀アカりント内のものはすべお芋るこずが可胜。


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Greymind Quick Slot Bar  クむックスロットアむテムを任意のキヌに蚭定するこずで、ワンプッシュで䜿えるようにする。PvPでは耇数のポヌションを䜿い分けるこずも少なくないので、咄嗟のキヌ操䜜を枛らせるのは倧きい。


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This also lets you only show a limited number of quick slots if you so desire.
Intelligently skips empty slots.
This overrides all your other settings until its turned off by pressing the key again.
PvP, PvE or some other ativities - A new BIG TOOLTIP stating you have to click the red-pin when the Addon-UI is UNLOCKED during layout.
This may happen when some pre-selected greyming quick slot bar teso are not available when a particular PRESET is activated.
Clear PRESET-UNCONFIGURED Quick Bar Slots.
Equip PRESET-CONFIGURED Quick Bar Slots.
Nothing happens when upgrading from previous addon-version.
ON FIRST USE OF THE NEW FEATURE:.
ON FIRST USE OF THE NEW FEATURE:.
Clears a Quick Greyming quick slot bar teso Bar entry based on intentionally-left-empty PRESET slot.
Equip a Quick Slot Bar entry based on an configured PRESET slot.
Save the item added to a Quick Slot Bar entry.
ON FIRST USE OF THE NEW FEATURE:.
Using a Keybind or reorganzing Quick Slot Wheel will show the UI unless Visibility "Never" is selected.
ForceVisibility will always toggle UI display.
Visibility "Never" having no coded control, ForceVisibility will be the only means of action.
Can now use and click in "mouse mode" if not in UI menus or conversation.
This overrides all your other settings until its turned off by pressing the key again.
This also lets you only show a limited number of quick slots if you so desire.
Intelligently skips empty slots.
Can still reposition in settings screen or with auto-hide off.
There are two or three items constantly missing.
When I open my inventory and press Q, the items show there but not on the bar.
I have yet to see if the same thing is happening with my main character.
Then I have to wait for more details on this issue, for the moment, I have no idea about how to proceed.
I still have items missing on my bar.
The newest update didn't fix that issue.
It seems that the accessing of available items is not 100% reliable but I have no reasonable way to check every possible combinations.
It may have something to do with having zero items of some kind when swapping profiles.
In fact it is not clear whether or not a depleted item could be equipped by an addon.
One thing is for sure, you can't do that manually with something you can't drag from your bags to the standard quick slot ring.
Swapping profiles may have to deal with those situations with no possible fix.
Keep looking for circumstances that would narrow down the guessing.
I only have one profile on my new necro https://autoimg.ru/bar/how-to-make-ring-toss-bar-game.html no swapping profiles.
There are two greyming quick slot bar teso three items constantly missing.
When I open my inventory and press Q, the items show there but not on the bar.
I have yet to see if the same thing is happening with my main character.
I still have items missing on my bar.
The newest update didn't fix that issue.
It seems that the accessing of available click here is not 100% reliable but I have no reasonable way to check every possible combinations.
It may have something to do with having zero items of some kind when swapping profiles.
In fact it is not clear whether or not a depleted item could be equipped by an addon.
One thing is for sure, you can't do that manually greyming quick slot bar teso something you can't drag from your bags to the standard quick slot ring.
Swapping profiles may have to deal with those situations with no possible fix.
Keep looking for circumstances that would narrow down the guessing.
Just a little things.
The issue persists, so I had to do exactly what you said, turn off Account Wide Settings.
Thanks for your work!
One of those issues that turned itself into a feature with a mouse click.
Hi again, Well, it could be we're lucky enough for the last version may solve the issue.
In fact, I can't make the first step as long as it seems to do the right thing when I swap my chars.
Make sure you don't check the "Account wide Settings" first option it's a new one since v2.
I did get your latest version 2.
Thanks for your work!
Hi greyming quick slot bar teso, Well, it could be we're lucky enough for the last version may solve the issue.
In fact, I can't make the first step as long as it seems to do the right greyming quick slot bar teso when I swap my chars.
Make sure you don't check the "Account wide Settings" first option it's a new one since v2.
When I log out greyming quick slot bar teso Player1 2.
I can use the keybinds I created and select what IS there for Player2 6.
I'm looking into this right now!
In the meantime, would you tell me which version you are using.
I am not sure this was the same thing noticed by another poster, so I apologize if I duplicate what I believe to be an issue.
When I log out from Player1 then log into Player2, the items in the G Quickslot Addon bar are the icons for Player1 as are the tooltips.
I can use the keybinds I created and select what IS there for Player2, and the item that is actually slotted will appear in the Default Quickslot, but nothing will change in your addons GUI.
I have 2 work-arounds right now: 1 I install Static's Quickslot Profiles which has slash commands and utilize Harven's Aliases.
Either of these has to greyming quick slot bar teso done anytime I swap toons.
What was handled was only about NOT SHOWING the addon window while crafting.
What was missing was hiding it when it was displayed when crafting started.
That was not wrong but that was not right either!
Now, it should work as it should have.
Tell me if you succeed at installing manually this new version 2.
This should be solved since version v2.
This should be solved since version v2.

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Dealing with quick slots during combat (self.elderscrollsonline) submitted 5 years ago by ekmpdx While I love almost everything about the game, I've been deeply frustrated with the radial menu.


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It doesn't seem that you can do that with the base UI, but I've been messing around with addons since the default UI leaves a lot to be desired and have bound 5 of the quick slots to F1-F5 and have an addon to show them on a bar, however when I click Q to use it, if I hold it too long it can open up the radial menu and I'll accidentally switch my quick slot item.
If theres any addon that can allow me to bind those greyming quick slot bar teso, or somewhere in the base game that I'm missing I'd greatly appreciate it!
Update: So I reinstalled it using Minion, and its working now, shows up as being up to date as well.
I think I installed it with Curse before I downloaded minion only to find all the curse addons were out of date and for some reason it wasn't detecting an update on greyming quick slot bar teso />For AUI, once you turn on the Quicklsot Bar in the Main Modules selection, greyming quick slot bar teso go to the settings just for that module, then choose how many quickslots you want, then you can hotkey them all using the Main Controls Menu for that addon.
So I already bound the first 5 quickslots as F1-F5 and if I tap Q it will use whichever one I selected from those quickslots, that part works fine.
The part that is still getting in the way is the old Circular Menu that is built into the game that pops up when you hold down Q, regardless of having bound them and having the quickslot action bar out via AUI holding Q still produces this menu that isn't helpful and interferes when I'm mid combat.
Mine does not open otherwise.
Okay re-checked, that is standard behavior.
If you hold it down, yes it will come up.
But if you press it quickly it will only use the loaded preset, unless it is still on cool-down of course.
Can you tap it quickly instead of click at this page it?
What are you doing in combat that you hold the Q key down for?
Its mainly just because I'm never going to use it, I greyming quick slot bar teso want to https://autoimg.ru/bar/bachelor-party-games-to-play-at-the-bar.html it, and it does get in the way, usually in the middle of a fight.
In terms of actual use, i do just tap it so it doesn't interfere with that part, its just me wanting to remove an unnecessary functionality that does get in the way from time to time.
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v1.6 - Key bind display and position (above/middle/below) for each quick slot item! v1.5 - Now properly redraws the quick bar after wayshrining and traveling to player. v1.4 - Ability to turn on/off the base background for the expanded quick slot bar. - Added a new background to each quick slot item + settings to toggle this.


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Elder Scrolls Online (ESO) - How To Use Quickslot Bars & Items

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Move the expanded quick slot bar by clicking and dragging the area around the quick slot items. Themed to match ability bar. Turn on/off the expanded quick slot bar display (hotkeys will continue to work). Turn on/off auto-hide feature when in UI mode. Turn on/off auto-hide feature when in combat.


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Greymind Quick Slot Bar
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